Reputation and the flow of information in repeated games
dc.contributor.author | EDUARDO FAINGOLD | |
dc.coverage.cidade | Não informado | pt_BR |
dc.coverage.pais | Não Informado | pt_BR |
dc.date.accessioned | 2022-12-10T16:25:18Z | |
dc.date.available | 2022-12-10T16:25:18Z | |
dc.date.issued | 2020 | |
dc.description.notes | Texto completo | pt_BR |
dc.description.other | Equilibrium payoff bounds from reputation effects are derived for repeated games with imperfect public monitoring in which a long-run player interacts frequently with a population of short-run players and the monitoring technology scales with the length of the period of interaction. The bounds depend on the monitoring technology through the flow of information, a measure of signal informativeness per unit of time based on relative entropy. Examples are shown where, under complete information, the set of equilibrium payoffs of the long-run player converges, as the period length tends to zero, to the set of static equilibrium payoffs, whereas when the game is perturbed by a small ex ante probability on commitment types, reputation effects remain powerful in the high-frequency limit. | pt_BR |
dc.format.extent | p. 1697-1723 | pt_BR |
dc.format.medium | Digital | pt_BR |
dc.identifier.doi | 10.3982/ECTA11965 | pt_BR |
dc.identifier.issue | 4 | pt_BR |
dc.identifier.uri | https://repositorio.insper.edu.br/handle/11224/4879 | |
dc.identifier.volume | 88 | pt_BR |
dc.language.iso | Inglês | pt_BR |
dc.publisher | The Econometric Society | pt_BR |
dc.relation.ispartof | Econometrica | pt_BR |
dc.rights.license | O INSPER E ESTE REPOSITÓRIO NÃO DETÊM OS DIREITOS DE USO E REPRODUÇÃO DOS CONTEÚDOS AQUI REGISTRADOS. É RESPONSABILIDADE DOS USUÁRIOS INDIVIDUAIS VERIFICAR OS USOS PERMITIDOS NA FONTE ORIGINAL, RESPEITANDO-SE OS DIREITOS DE AUTOR OU EDITOR | pt_BR |
dc.subject.keywords | Reputation | pt_BR |
dc.subject.keywords | Commitment | pt_BR |
dc.subject.keywords | Imperfect monitoring | pt_BR |
dc.subject.keywords | High-frequency repeated games | pt_BR |
dc.title | Reputation and the flow of information in repeated games | pt_BR |
dc.type | journal article | |
dspace.entity.type | Publication | |
local.identifier.sourceUri | https://doi.org/10.3982/ECTA11965 | |
local.subject.cnpq | Ciências Sociais Aplicadas | pt_BR |
local.type | Artigo Científico | pt_BR |
relation.isAuthorOfPublication | aa879647-fa0d-40da-b742-5f1c7c879b4e | |
relation.isAuthorOfPublication.latestForDiscovery | aa879647-fa0d-40da-b742-5f1c7c879b4e |
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