Game development learning with PBL approach as a tool to assess computer engineering competences
dc.contributor.author | Freme, Pedro H. E. P | |
dc.contributor.author | Sanches, Thiago | |
dc.contributor.author | LUCIANO PEREIRA SOARES | |
dc.creator | Freme, Pedro H. E. P | |
dc.creator | Sanches, Thiago | |
dc.date.accessioned | 2025-01-22T18:14:14Z | |
dc.date.available | 2025-01-22T18:14:14Z | |
dc.date.issued | 2023 | |
dc.description.abstract | This paper presents strategies for a Game Development course that aims to develop hard and soft skills in computer engineering students. There is a focus on soft skills that are considered essential for success in the 21st-century professional world. The design for this course is based on the Project-Based Learning approach, which allows students to explore different techniques and encourages creativity, while still having clear objectives and pre-defined milestones. The article discusses the use of continuous monitoring, peer assessments, and the Agile project approach to evaluate student progress and ensure that each student experiences different roles in project management. | en |
dc.format | Digital | |
dc.format.extent | 8 p. | |
dc.identifier.issn | 2183-1378 | |
dc.identifier.uri | https://repositorio.insper.edu.br/handle/11224/7260 | |
dc.language.iso | Inglês | |
dc.subject | Game Development | en |
dc.subject | Project-Based Learning | en |
dc.subject | Soft Skills | en |
dc.subject | Computer engineering | en |
dc.title | Game development learning with PBL approach as a tool to assess computer engineering competences | |
dc.type | conference paper | |
dspace.entity.type | Publication | |
local.description.event | International Conference on Active Learning in Engineering Education | |
local.description.event | 15th International Symposium on Project Approaches in Engineering Education (PAEE) | |
local.description.event | 20th Active Learning in Engineering Education Workshop (ALE) | |
local.identifier.sourceUri | http://paee.dps.uminho.pt/proceedingsSCOPUS/PAEE_ALE_2023_PROCEEDINGS.pdf | |
local.publisher.city | São Paulo | |
local.publisher.country | Brasil | |
local.subject.cnpq | CIENCIAS EXATAS E DA TERRA::CIENCIA DA COMPUTACAO | |
local.subject.cnpq | CIENCIAS EXATAS E DA TERRA::CIENCIA DA COMPUTACAO::METODOLOGIA E TECNICAS DA COMPUTACAO | |
local.subject.cnpq | CIENCIAS EXATAS E DA TERRA::CIENCIA DA COMPUTACAO::SISTEMAS DE COMPUTACAO | |
local.subject.cnpq | ENGENHARIAS::ENGENHARIA ELETRICA | |
local.subject.cnpq | CIENCIAS EXATAS E DA TERRA::CIENCIA DA COMPUTACAO::METODOLOGIA E TECNICAS DA COMPUTACAO::ENGENHARIA DE SOFTWARE | |
local.subject.cnpq | CIENCIAS EXATAS E DA TERRA::CIENCIA DA COMPUTACAO::METODOLOGIA E TECNICAS DA COMPUTACAO::SISTEMAS DE INFORMACAO | |
local.subject.cnpq | ENGENHARIAS::ENGENHARIA DE PRODUCAO | |
local.type | Trabalho de Evento | |
publicationissue.issueNumber | 13 | |
relation.isAuthorOfPublication | cfe2d7f9-2f5a-4549-afff-8588b373c3ad | |
relation.isAuthorOfPublication.latestForDiscovery | cfe2d7f9-2f5a-4549-afff-8588b373c3ad |
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