Reconstrução de ambientes físicos em tempo real para mundo digitais
dc.contributor.advisor | Soares, Luciano Pereira | pt_BR |
dc.contributor.author | Tavernaro, André Vital | |
dc.contributor.author | Marti, Henrique Mualem | |
dc.contributor.author | Almeida, João Guilherme | |
dc.contributor.author | Sant’Ana, Matheus Freitas | |
dc.coverage.cidade | São Paulo | pt_BR |
dc.coverage.pais | Brasil | pt_BR |
dc.creator | Tavernaro, André Vital | |
dc.creator | Marti, Henrique Mualem | |
dc.creator | Almeida, João Guilherme | |
dc.creator | Sant’Ana, Matheus Freitas | |
dc.date.accessioned | 2023-05-11T15:18:36Z | |
dc.date.available | 2023-05-11T15:18:36Z | |
dc.date.issued | 2022 | |
dc.description.notes | Projeto realizado para empresa NTT Data Brasil - Mentor na Empresa: Marcelo Antonio Salvo | pt_BR |
dc.description.other | Communication has been evolving since the dawn of humanity. It came from talking to sending letters, then morse code to finally reach nowadays communications. Regarding this subject, this project aims to develop a prototype that may follow in the direction of this evolution. This project aims to allow two people from different locations to see and experience one of their real physical ambients in real-time, allowing them to see each other in one of their places, but virtually. Furthermore, to develop such a project, it was used the Digital Twin representation where a physical world would be represented in a virtual format elsewhere. To do that, one user would be using an augmented reality glass, where he/she would see a representation of his colleague avatar. The other user would be wearing a virtual reality headset, where he would experience the augmented realities ambient. Moreover, to accomplish this task, a prototype was developed, where one would use a Magic Leap 1 headset, scanning his space so that a second party can walk in this ambient with an HTC Vive Virtual Reality equipment. | pt_BR |
dc.description.qualificationlevel | Graduação | pt_BR |
dc.format.extent | 55 p. | pt_BR |
dc.format.medium | Digital | pt_BR |
dc.identifier.uri | https://repositorio.insper.edu.br/handle/11224/5587 | |
dc.language.iso | Inglês | pt_BR |
dc.rights.license | TODOS OS DOCUMENTOS DESTA COLEÇÃO PODEM SER ACESSADOS, MANTENDO-SE OS DIREITOS DOS AUTORES PELA CITAÇÃO DA ORIGEM | pt_BR |
dc.subject.keywords | Communication | pt_BR |
dc.subject.keywords | Digital Twin | pt_BR |
dc.subject.keywords | Augmented Reality | pt_BR |
dc.subject.keywords | Virtual Reality | pt_BR |
dc.subject.keywords | Real-time | pt_BR |
dc.subject.keywords | Magic Leap | pt_BR |
dc.subject.keywords | Vive | pt_BR |
dc.title | Reconstrução de ambientes físicos em tempo real para mundo digitais | pt_BR |
dc.title.alternative | Real-time reconstruction of physical environments for digital worlds | pt_BR |
dc.type | bachelor thesis | |
dspace.entity.type | Publication | |
local.contributor.boardmember | Miranda, Fábio Roberto de | pt_BR |
local.contributor.boardmember | Silva, Luciano | pt_BR |
local.subject.cnpq | Engenharias | pt_BR |
local.type | Trabalho de Conclusão de Curso | pt_BR |